Currently working as a technical animator at Still Running
Graduated as an Game graphic artist from Kajaani University of Applied Sciences.
3D-portfolio: https://sketchfab.com/babyneko/collections/portfolio
Started as a junior artist on start of 2021. In past three years of working here, my mainly tasks has been rigging with Auto-Rig Pro, cleaning and retargeting motion capture animations and creating retopology for scuplted characters. I've also worked on multiple areas as in example 3D modelling environment assets and concepting and VFX during my work period.
In the latest project I honed my 3D character skills from the start to the end; Scuplting the base of a simple character from the concept, making the retopology, unwrapping and texturing it, rigging and after getting animations from our animator, implementing it to UE5 project.