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Overshadow

Spring project called Overshadow. My responsibilities in this project was concepting the scene, assets and the final map. I also did the final assets and later a simple UI.

I got a lot of practice with doing the assets and concepting in grayscale.

Here I was concepting the idea and the mood for the game.

Here I was concepting the idea and the mood for the game.

Then I did somefast thumbnails of where the story would take the character.

Then I did somefast thumbnails of where the story would take the character.

I did the final concept of the Mountain-part. Red dots present enemies and the blues savepoints.

I did the final concept of the Mountain-part. Red dots present enemies and the blues savepoints.

Some of ready made assets for the game...

Some of ready made assets for the game...

...And here are the assets I concepted and composed for the game before doing the actual ones.

...And here are the assets I concepted and composed for the game before doing the actual ones.

Here you can see the simple UI I did for the game. I added some dead spiky brances and smoke to create the atmosphere we needed.

Here you can see the simple UI I did for the game. I added some dead spiky brances and smoke to create the atmosphere we needed.

I added some of dead branches to the 'Paused' and 'You died' menus with simple buttons.

I added some of dead branches to the 'Paused' and 'You died' menus with simple buttons.